# Propeller
d:Ge/World/HLX = 30. cm
d:Ge/World/HLY = 30. cm
d:Ge/World/HLZ = 10. cm
s:Ge/PropellerA/Type = "TsPropeller"
s:Ge/PropellerA/Parent = "World"
d:Ge/PropellerA/TransX = 0.0 cm
d:Ge/PropellerA/TransY = 0.0 cm
d:Ge/PropellerA/TransZ = 0.0 cm
d:Ge/PropellerA/RotX = 0.0 deg
d:Ge/PropellerA/RotY = 0.0 deg
d:Ge/PropellerA/RotZ = 0.0 deg
b:Ge/PropellerA/Invisible = "TRUE"
b:Ge/PropellerA/PrintInformation = "True"
i:Ge/PropellerA/NbOfBlades = 4
d:Ge/PropellerA/Rin = 10.0 mm
d:Ge/PropellerA/Rout = 127.5 mm
s:Ge/PropellerA/Blade/Material = "Parent" #Set to Parent
s:Ge/PropellerA/Blade/Color = "skyblue"
s:Ge/PropellerA/Blade/DrawingStyle = "Solid"
i:Ge/PropellerA/Blade/VisSegsPerCircle = 360
d:Ge/PropellerA/Blade/MaxStepSize = 10 mm
dv:Ge/PropellerA/Thickness = 10
0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 mm
dv:Ge/PropellerA/Angles = 10
63.15 54.15 46.450 40.65 35.85 31.8 28.1 24.725 21.8 19.1 deg
sv:Ge/PropellerA/Materials = 10
"Lexan" "G4_WATER" "G4_POLYVINYL_ACETATE" "G4_POLYVINYL_ACETATE" "G4_POLYVINYL_ACETATE"
"G4_POLYVINYL_ACETATE" "G4_POLYVINYL_ACETATE" "G4_POLYVINYL_ACETATE" "G4_POLYVINYL_ACETATE" "G4_POLYVINYL_ACETATE"
sv:Ph/Default/Modules = 1 "g4em-standard_opt0"
s:So/Example/Type = "Beam"
s:So/Example/Component = "BeamPosition"
s:So/Example/BeamParticle = "proton"
d:So/Example/BeamEnergy = 169.23 MeV
u:So/Example/BeamEnergySpread = 0.757504
s:So/Example/BeamPositionDistribution = "Gaussian"
s:So/Example/BeamPositionCutoffShape = "Ellipse"
d:So/Example/BeamPositionCutoffX = 10. cm
d:So/Example/BeamPositionCutoffY = 10. cm
d:So/Example/BeamPositionSpreadX = 0.65 cm
d:So/Example/BeamPositionSpreadY = 0.65 cm
s:So/Example/BeamAngularDistribution = "Gaussian"
d:So/Example/BeamAngularCutoffX = 90. deg
d:So/Example/BeamAngularCutoffY = 90. deg
d:So/Example/BeamAngularSpreadX = 0.0032 rad
d:So/Example/BeamAngularSpreadY = 0.0032 rad
i:So/Example/NumberOfHistoriesInRun = 2
b:Ts/PauseBeforeQuit = "True"
s:Gr/ViewA/Type = "OpenGL"
i:Gr/ViewA/WindowSizeX = 600
i:Gr/ViewA/WindowSizeY = 600
d:Gr/ViewA/Theta = 55 deg
d:Gr/ViewA/Phi = 20 deg
s:Gr/ViewA/Projection = "Perspective"
d:Gr/ViewA/PerspectiveAngle = 20 deg
u:Gr/ViewA/Zoom = 2.
b:Gr/ViewA/HiddenLineRemovalForTrajectories = "True"
b:Gr/ViewA/IncludeAxes = "true"
s:Gr/ViewA/AxesComponent = "PropellerA"
d:Gr/ViewA/AxesSize = 0.1 m