# Demonstrate effect of drawing style and hidden line removal
s:Ge/Sphere/Type = "TsSphere"
s:Ge/Sphere/Parent = "World"
s:Ge/Sphere/Material = "G4_WATER"
d:Ge/Sphere/RMin = 0. m
d:Ge/Sphere/RMax = 2. m
d:Ge/Sphere/SPhi = 0. deg
d:Ge/Sphere/DPhi = 360. deg
d:Ge/Sphere/STheta = 0. deg
d:Ge/Sphere/DTheta = 180. deg
d:Ge/Sphere/TransX = 0. m
d:Ge/Sphere/TransY = 0. m
d:Ge/Sphere/TransZ = 0. m
d:Ge/Sphere/RotX = 0. deg
d:Ge/Sphere/RotY = 0. deg
d:Ge/Sphere/RotZ = 0. deg
s:Ge/Sphere/DrawingStyle = "Solid"
s:Gr/MyOGL/Type = "OpenGL"
i:Gr/MyOGL/WindowSizeX = 600
i:Gr/MyOGL/WindowSizeY = 600
i:Gr/MyOGL/WindowPosX = 0
i:Gr/MyOGL/WindowPosY = 0
d:Gr/MyOGL/Theta = 30. deg
d:Gr/MyOGL/Phi = 30. deg
u:Gr/MyOGL/Zoom = 3.
s:Gr/MyOGL/ColorBy = "particletype"
b:Gr/MyOGL/HiddenLineRemovalForTrajectories = "True"
s:So/Example/Type = "Beam"
s:So/Example/Component = "BeamPosition"
s:So/Example/BeamParticle = "proton"
d:So/Example/BeamEnergy = 169.23 MeV
u:So/Example/BeamEnergySpread = 0.757504
s:So/Example/BeamPositionDistribution = "Gaussian"
s:So/Example/BeamPositionCutoffShape = "Ellipse"
d:So/Example/BeamPositionCutoffX = 10. cm
d:So/Example/BeamPositionCutoffY = 10. cm
d:So/Example/BeamPositionSpreadX = 0.65 cm
d:So/Example/BeamPositionSpreadY = 0.65 cm
s:So/Example/BeamAngularDistribution = "Gaussian"
d:So/Example/BeamAngularCutoffX = 90. deg
d:So/Example/BeamAngularCutoffY = 90. deg
d:So/Example/BeamAngularSpreadX = 0.0032 rad
d:So/Example/BeamAngularSpreadY = 0.0032 rad
i:So/Example/NumberOfHistoriesInRun = 100
b:Ts/PauseBeforeQuit = "True"