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# Example: HDR source #
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# Latest version - May 2021 #
# Author: Francisco Berumen #
# Contact - fberumenm@gmail.com #
# https://doi.org/10.1016/j.brachy.2020.12.007 #
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##### Import one of the following HDR sources #####
includeFile = ./HDR/Ir192_TG186.txt
#includeFile = ./HDR/Ir192_MicroSelectronV2.txt
#includeFile = ./HDR/Ir192_Flexisource.txt
##### Water phantom of 50 cm side #####
d:Ge/World/HLX = 25 cm
d:Ge/World/HLY = 25 cm
d:Ge/World/HLZ = 25 cm
s:Ge/World/Material = "G4_WATER"
##### Physics #####
sv:Ph/Default/Modules = 1 "g4em-standard_opt0"
##### Graphics #####
b:Gr/Enable = "T"
b:Ts/PauseBeforeQuit = "T"
s:Gr/View/Type = "OpenGL"
u:Gr/View/Zoom = 75.
d:Gr/View/Phi = 20 deg
d:Gr/View/Theta = 90 deg
b:Gr/View/IncludeAxes = "T"
d:Gr/View/AxesSize = 5 mm