# Demonstrates step time feature by changing a box's color over time
d:Ge/World/HLX = 10. m
d:Ge/World/HLY = 10. m
d:Ge/World/HLZ = 10. m
b:Ge/World/Invisible = "TRUE"
s:Ge/BigBox/Parent = "World"
s:Ge/BigBox/Type = "TsBox"
s:Ge/BigBox/Material = "Air"
d:Ge/BigBox/HLX = 2. m
d:Ge/BigBox/HLY = 3. m
d:Ge/BigBox/HLZ = 4. m
d:Ge/BigBox/TransX = 0. m
d:Ge/BigBox/TransY = 0. m
d:Ge/BigBox/TransZ = 0. m
d:Ge/BigBox/RotX = 0. deg
d:Ge/BigBox/RotY = 0. deg
d:Ge/BigBox/RotZ = 0. deg
s:Ge/BigBox/Color = Tf/Color/Value
s:Tf/Color/Function = "Step"
sv:Tf/Color/Values = 4 "white" "blue" "green" "red"
dv:Tf/Color/Times = 4 1. 2. 3. 4. ms
i:Tf/Verbosity = 1
d:Tf/TimelineEnd = 60.0 ms
i:Tf/NumberOfSequentialTimes = 60
s:Gr/ViewA/Type = "OpenGL"
i:Gr/ViewA/WindowSizeX = 1024
i:Gr/ViewA/WindowSizeY = 768
d:Gr/ViewA/Theta = 55 deg
d:Gr/ViewA/Phi = 20 deg
u:Gr/ViewA/Zoom = 1.3
b:Gr/ViewA/HiddenLineRemovalForTrajectories = "True"
s:Gr/ViewA/Projection = "Perspective"
d:Gr/ViewA/PerspectiveAngle = 30 deg
sv:Ph/Default/Modules = 1 "g4em-standard_opt0"
s:So/Example/Type = "Beam"
s:So/Example/Component = "BeamPosition"
s:So/Example/BeamParticle = "proton"
d:So/Example/BeamEnergy = 169.23 MeV
u:So/Example/BeamEnergySpread = 0.757504
s:So/Example/BeamPositionDistribution = "Gaussian"
s:So/Example/BeamPositionCutoffShape = "Ellipse"
d:So/Example/BeamPositionCutoffX = 10. cm
d:So/Example/BeamPositionCutoffY = 10. cm
d:So/Example/BeamPositionSpreadX = 0.65 cm
d:So/Example/BeamPositionSpreadY = 0.65 cm
s:So/Example/BeamAngularDistribution = "Gaussian"
d:So/Example/BeamAngularCutoffX = 90. deg
d:So/Example/BeamAngularCutoffY = 90. deg
d:So/Example/BeamAngularSpreadX = 0.0032 rad
d:So/Example/BeamAngularSpreadY = 0.0032 rad
i:So/Example/NumberOfHistoriesInRun = 10
b:Ts/PauseBeforeQuit = "True"