# Score charge in a sphere
s:Ge/World/Material = "Vacuum"
d:Ge/World/HLX = 2.0 m
d:Ge/World/HLY = 2.0 m
d:Ge/World/HLZ = 2.0 m
b:Ge/World/Invisible = "TRUE"
s:Ge/Sphere/Type = "TsSphere"
s:Ge/Sphere/Parent = "World"
s:Ge/Sphere/Material = "Air"
d:Ge/Sphere/RMax = 55.0 cm
s:Ge/Sphere/DrawingStyle = "FullWireFrame"
s:Sc/Charge/Quantity = "Charge"
s:Sc/Charge/Component = "Sphere"
b:Sc/Charge/OutputToConsole = "TRUE"
s:Sc/Charge/IfOutputFileAlreadyExists = "Overwrite"
sv:Sc/Charge/OnlyIncludeParticlesNamed = 1 "proton"
#s:Sc/Charge/OnlyIncludeParticlesOfGeneration = "secondary"
s:Gr/ViewA/Type = "OpenGL"
s:So/Example/Type = "Beam"
s:So/Example/Component = "BeamPosition"
s:So/Example/BeamParticle = "proton"
d:So/Example/BeamEnergy = 169.23 MeV
u:So/Example/BeamEnergySpread = 0.757504
s:So/Example/BeamPositionDistribution = "Gaussian"
s:So/Example/BeamPositionCutoffShape = "Ellipse"
d:So/Example/BeamPositionCutoffX = 10. cm
d:So/Example/BeamPositionCutoffY = 10. cm
d:So/Example/BeamPositionSpreadX = 0.65 cm
d:So/Example/BeamPositionSpreadY = 0.65 cm
s:So/Example/BeamAngularDistribution = "Gaussian"
d:So/Example/BeamAngularCutoffX = 90. deg
d:So/Example/BeamAngularCutoffY = 90. deg
d:So/Example/BeamAngularSpreadX = 0.0032 rad
d:So/Example/BeamAngularSpreadY = 0.0032 rad
i:So/Example/NumberOfHistoriesInRun = 500
i:Ts/ShowHistoryCountAtInterval = 10
b:Ts/PauseBeforeQuit = "True"