# Demonstrates use of the Divided Components,
# TsBox, TsCylinder and TsSphere.
d:Ge/World/HLX = 2.0 m
d:Ge/World/HLY = 2.0 m
d:Ge/World/HLZ = 2.0 m
b:Ge/World/Invisible = "True"
# Save time by turning off overlap check
b:Ge/CheckForOverlaps = "False"
s:Ge/TestBox/Parent = "World"
s:Ge/TestBox/Type = "TsBox"
s:Ge/TestBox/Material = "G4_WATER"
d:Ge/TestBox/HLX = 7.0 cm
d:Ge/TestBox/HLY = 7.0 cm
d:Ge/TestBox/HLZ = 9.0 cm
d:Ge/TestBox/TransX = 0. cm
d:Ge/TestBox/TransY = 0. cm
d:Ge/TestBox/TransZ = 0. cm
d:Ge/TestBox/RotX = 0. deg
d:Ge/TestBox/RotY = 0. deg
d:Ge/TestBox/RotZ = 0. deg
s:Ge/TestBox/Color = "blue"
i:Ge/TestBox/XBins = 3
i:Ge/TestBox/YBins = 4
i:Ge/TestBox/ZBins = 5
s:Ge/TestCylinder/Parent = "World"
s:Ge/TestCylinder/Type = "TsCylinder"
s:Ge/TestCylinder/Material = "G4_WATER"
d:Ge/TestCylinder/RMin = 0.0 cm
d:Ge/TestCylinder/RMax = 8.0 cm
d:Ge/TestCylinder/HL = 10.0 cm
d:Ge/TestCylinder/SPhi = 0. deg
d:Ge/TestCylinder/DPhi = 360. deg
d:Ge/TestCylinder/TransX = 0. cm
d:Ge/TestCylinder/TransY = 0. cm
d:Ge/TestCylinder/TransZ = 25. cm
d:Ge/TestCylinder/RotX = 0. deg
d:Ge/TestCylinder/RotY = 0.0 deg
d:Ge/TestCylinder/RotZ = 0. deg
s:Ge/TestCylinder/Color = "blue"
i:Ge/TestCylinder/RBins = 2
i:Ge/TestCylinder/PhiBins = 8
i:Ge/TestCylinder/ZBins = 2
s:Ge/TestSphere/Parent = "World"
s:Ge/TestSphere/Type = "TsSphere"
s:Ge/TestSphere/Material = "G4_WATER"
d:Ge/TestSphere/RMin = 0.0 cm
d:Ge/TestSphere/RMax = 10.0 cm
d:Ge/TestSphere/SPhi = 0. deg
d:Ge/TestSphere/DPhi = 360. deg
d:Ge/TestSphere/STheta = 0. deg
d:Ge/TestSphere/DTheta = 180. deg
d:Ge/TestSphere/TransX = 0. cm
d:Ge/TestSphere/TransY = 0. cm
d:Ge/TestSphere/TransZ = 50. cm
d:Ge/TestSphere/RotX = 0. deg
d:Ge/TestSphere/RotY = 0. deg
d:Ge/TestSphere/RotZ = 0. deg
s:Ge/TestSphere/Color = "blue"
i:Ge/TestSphere/RBins = 3
i:Ge/TestSphere/PhiBins = 4
i:Ge/TestSphere/ThetaBins = 12
s:Gr/ViewA/Type = "OpenGL"
i:Gr/ViewA/WindowSizeX = 1024
i:Gr/ViewA/WindowSizeY = 768
d:Gr/ViewA/Theta = 55 deg
d:Gr/ViewA/Phi = 20 deg
s:Gr/ViewA/Projection = "Perspective"
d:Gr/ViewA/PerspectiveAngle = 30 deg
u:Gr/ViewA/Zoom = 1.8
b:Gr/ViewA/HiddenLineRemovalForTrajectories = "True"
sv:Ph/Default/Modules = 1 "g4em-standard_opt0"
b:Ts/PauseBeforeQuit = "True"