# Demonstrates use of parallel worlds.
d:Ge/World/HLX = 2.0 m
d:Ge/World/HLY = 2.0 m
d:Ge/World/HLZ = 2.0 m
b:Ge/World/Invisible = "True"
# Save time by turning off overlap check
b:Ge/CheckForOverlaps = "False"
s:Ge/BoxInMassWorld/Parent = "World"
s:Ge/BoxInMassWorld/Type = "TsBox"
sc:Ge/BoxInMassWorld/Material = "G4_WATER"
dc:Ge/BoxInMassWorld/HLX = 7.0 cm
dc:Ge/BoxInMassWorld/HLY = 7.0 cm
dc:Ge/BoxInMassWorld/HLZ = 9.0 cm
sc:Ge/BoxInMassWorld/DrawingStyle = "WireFrame"
ic:Ge/BoxInMassWorld/XBins = 2
ic:Ge/BoxInMassWorld/YBins = 2
ic:Ge/BoxInMassWorld/ZBins = 2
sc:Ge/BoxInMassWorld/Color = "Blue"
s:Ge/BoxInParallelWorld/Parent = "World"
s:Ge/BoxInParallelWorld/Type = "TsBox"
b:Ge/BoxInParallelWorld/IsParallel = "True"
dc:Ge/BoxInParallelWorld/HLX = 7.0 cm
dc:Ge/BoxInParallelWorld/HLY = 7.0 cm
dc:Ge/BoxInParallelWorld/HLZ = 9.0 cm
sc:Ge/BoxInParallelWorld/DrawingStyle = "WireFrame"
ic:Ge/BoxInParallelWorld/XBins = 3
ic:Ge/BoxInParallelWorld/YBins = 3
ic:Ge/BoxInParallelWorld/ZBins = 3
sc:Ge/BoxInParallelWorld/Color = "Magenta"
s:Ge/Sphere/Parent = "World"
s:Ge/Sphere/Type = "TsSphere"
b:Ge/Sphere/IsParallel = "True"
dc:Ge/Sphere/RMax = 2.0 cm
sc:Ge/Sphere/DrawingStyle = "WireFrame"
ic:Ge/Sphere/XBins = 3
ic:Ge/Sphere/YBins = 3
ic:Ge/Sphere/ZBins = 3
dc:Ge/Sphere/TransX = 3. cm
dc:Ge/Sphere/TransY = 3. cm
dc:Ge/Sphere/TransZ = 3. cm
sc:Ge/Sphere/Color = "Green"
sv:Ph/Default/Modules = 1 "g4em-standard_opt0"
s:Gr/ViewA/Type = "OpenGL"
Ts/UseQt = "True"