# Example of creating an element from specific abundances
sv:Ma/MyUranium/Components = 1 "MyElU"
uv:Ma/MyUranium/Fractions = 1 1.0
d:Ma/MyUranium/Density = 18.95 g/cm3
s:Ma/MyUranium/DefaultColor = "green"
s:El/MyElU/Symbol = "MyElU"
sv:El/MyElU/IsotopeNames = 2 "U235" "U238"
uv:El/MyElU/IsotopeAbundances = 2 90. 10.
i:Is/U235/Z = 92
i:Is/U235/N = 235
d:Is/U235/A = 235.01 g/mole
i:Is/U238/Z = 92
i:Is/U238/N = 238
d:Is/U238/A = 238.03 g/mole
s:Ge/MyBox/Type = "TsBox"
s:Ge/MyBox/Material = "MyUranium"
s:Ge/MyBox/Parent = "World"
d:Ge/MyBox/HLX = 2.5 m
d:Ge/MyBox/HLY = 2. m
d:Ge/MyBox/HLZ = 10. mm
d:Ge/MyBox/TransX = 2. m
d:Ge/MyBox/TransY = 0. m
d:Ge/MyBox/TransZ = 0. m
d:Ge/MyBox/RotX = 0. deg
d:Ge/MyBox/RotY = 0. deg
d:Ge/MyBox/RotZ = 0. deg
s:Gr/ViewA/Type = "OpenGL"
i:Gr/ViewA/WindowSizeX = 1024
i:Gr/ViewA/WindowSizeY = 768
d:Gr/ViewA/Theta = 55 deg
d:Gr/ViewA/Phi = 20 deg
s:Gr/ViewA/Projection = "Perspective"
d:Gr/ViewA/PerspectiveAngle = 30 deg
u:Gr/ViewA/Zoom = 2.
s:So/Example/Type = "Beam"
s:So/Example/Component = "BeamPosition"
s:So/Example/BeamParticle = "proton"
d:So/Example/BeamEnergy = 169.23 MeV
u:So/Example/BeamEnergySpread = 0.757504
s:So/Example/BeamPositionDistribution = "Gaussian"
s:So/Example/BeamPositionCutoffShape = "Ellipse"
d:So/Example/BeamPositionCutoffX = 10. cm
d:So/Example/BeamPositionCutoffY = 10. cm
d:So/Example/BeamPositionSpreadX = 0.65 cm
d:So/Example/BeamPositionSpreadY = 0.65 cm
s:So/Example/BeamAngularDistribution = "Gaussian"
d:So/Example/BeamAngularCutoffX = 90. deg
d:So/Example/BeamAngularCutoffY = 90. deg
d:So/Example/BeamAngularSpreadX = 0.0032 rad
d:So/Example/BeamAngularSpreadY = 0.0032 rad
i:So/Example/NumberOfHistoriesInRun = 10
b:Ts/PauseBeforeQuit = "True"